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CinematicJune 22, 2026· 4 min read

Lab Note: A Lightweight Cost-Curve Hero Without WebGL

Why the first Artemis hero composes SVG and CSS artifacts instead of a heavy 3D scene — and how it's structured to upgrade to React Three Fiber later.

The constraint

A cinematic homepage that ships a heavy WebGL bundle to every visitor — including mobile and reduced-motion users — fails the brief. The site must be fast, SEO-friendly, and work without WebGL.

The approach

The 5D Construction Intelligence Bridge hero is composed from HTML, SVG, and CSS animations rather than a 3D engine:

  • The 5D cost curve is a single inline SVG (a few KB).
  • Floating panels are styled divs with CSS float keyframes.
  • A light pointer-parallax shifts depth layers — no physics, no GPU scene graph.

The upgrade path

The animated scene is isolated behind a single component boundary (ArtemisSceneCanvas). When polished Draco-compressed GLB assets are ready, a React Three Fiber scene can be swapped in behind the same boundary, lazy-loaded the same way — without touching the page, the copy, or the fallback.

That is the Labs philosophy: prove structure and performance first, add spectacle deliberately.

#webgl#performance#hero#r3f